AI Insights · Timothy · July 2025
Top Educational Games on Android in Australia: Q2 2025 Performance
Explore the performance of top educational games on Android in Australia during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the educational games category on Android in Australia saw notable trends across top-performing apps. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Reading Eggs - Learn to Read experienced a peak in weekly revenue, hitting approximately $26.2K in late June. Downloads fluctuated, reaching a high of around 2.9K mid-June, while active users started at 22.9K in March and ended at 19.6K in June.
Lingokids - Play and Learn had a revenue peak of $3.7K in mid-April, with downloads declining from 2.1K to just over 800 by the end of June. Active users decreased from 4.5K to 3.1K over the quarter.
Keiki Learning games for Kids saw a steady increase in revenue, closing the quarter at $1.7K. Weekly downloads ranged from 1.1K initially, tapering to around 800 by quarter's end, while active users remained relatively stable, ending at approximately 870.
Speech Blubs: Language Therapy maintained steady revenue, peaking at $1.1K mid-June. Downloads hovered around 200 weekly, with active users fluctuating slightly, closing at 159.
PAW Patrol Academy showed consistent revenue growth, reaching $935 in mid-June. Downloads peaked at over 2K in mid-June, while active users increased from 3.7K to nearly 4.9K by the end of June.
These trends reflect the dynamic nature of the educational games market in Australia, with detailed insights available through Sensor Tower.